Added Debug to assist with yt latency troubleshooting
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55500fc439
commit
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.gitignore
vendored
2
.gitignore
vendored
@ -1,2 +1,2 @@
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.env
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config.json
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.data/*
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40
bot.js
40
bot.js
@ -12,10 +12,13 @@ const client = new Client( { intents: [GatewayIntentBits.Guilds, GatewayIntentBi
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// Define Sigtrap Callback for clean shutdowns
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function signalExit(signal) {
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console.log(`\tCaught ${signal}`);
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// Kills voice connections, and logs the client out
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client.destroy();
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// Exit with return code 0
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process.exit(0);
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// Signal via discord that we are closing
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client.channels.fetch("860393205401255936")
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.then(papi => papi.send('bye bye papi') )
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// then disconnect
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.then( client.destroy()
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// and when that is done finally exit
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.then( process.exit(0) ) );
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}
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// Subscribe to a few signal events
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process.on('SIGINT', signalExit); // For Ctrl-C when running in a TTY
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@ -24,8 +27,13 @@ process.on('SIGTERM', signalExit); // for systemd's stoppping of services
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// Define Discord Callbacks
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client.on( Events.ClientReady, c => {
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console.log(`Logged in Successfully as ${c.user.tag}`);
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// Signal via discord that we are alive
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client.channels.fetch("860393205401255936")
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.then( papi => papi.send('hello papi') );
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});
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client.on( Events.MessageCreate, async message => {
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// Variables that may be useful
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var d = new Date(); // Today's date and timestamp
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// *** FIlter Section ***
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// In the event of a DM...
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if (message.guild == null) {
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@ -60,8 +68,6 @@ client.on( Events.MessageCreate, async message => {
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}
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// *** Process Section ***
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// Variables that may be useful
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const d = new Date(); // Today's date and timestamp
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// Check for the shutup message
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if (message.content === "~") {
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console.log(`!stop issued by ${message.author.tag}`);
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@ -142,7 +148,9 @@ client.on( Events.MessageCreate, async message => {
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}
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console.log(`yturl: ${yturl}`);
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// Create a stream reference to the provided URL
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const stream = await play.stream(yturl, { seek: timestamp });
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const stream = await play.stream(yturl, {
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seek: timestamp
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});
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// Now that we have a stream reference we can join the channel and play
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const connection = Voice.joinVoiceChannel({
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channelId: message.member.voice.channel.id,
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@ -162,9 +170,10 @@ client.on( Events.MessageCreate, async message => {
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}
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if (message.content === "!help" ) {
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console.log(`!help issued by ${message.author.tag} ${message.author.id}`);
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var response = 'ZeSkypeBot v7.2.0 \'Table Salt\'\n';
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response += 'Original by moosecrap#5953 for Skype, Remade by Weegee#6402 for Discord\n';
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var response = 'ZeSkypeBot v7.2.1 \'Table Salt\'\n';
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response += 'Original by @moosecrap for Skype, Remade by @fredstonemason for Discord\n';
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response += 'Changelog:\n';
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response += 'v7.2.1 Added !echo to try and deduce why theres lag in commands\n';
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response += 'v7.2.0 Attempts to fix seemingly random searches, now should support age-restricted videos\n';
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response += 'v7.1.0 Added support for searching in !play\n'
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response += 'v7.0.0 Update to Discord.js 14\n';
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@ -194,6 +203,19 @@ client.on( Events.MessageCreate, async message => {
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message.channel.send(response);
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return;
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}
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if (message.content === "!echo" ) {
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var response = 'Debug Timers:\n```';
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response += `Discord Timestamp: ${message.createdAt.toISOString()}\n`;
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response += `Local event start: ${d.toISOString()}\n`;
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d = new Date();
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response += `Local event now: ${d.toISOString()}\n`;
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response += `Online Since: ${client.readyAt.toISOString()}\n`;
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response += '```';
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message.channel.send(response);
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return;
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}
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});
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// Now our client is prepared, we can log in.
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client.login(token);
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