Initial commit

This commit is contained in:
moosecrab 2021-12-11 21:29:39 -08:00
commit 673f725764
22 changed files with 11140 additions and 0 deletions

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# Created by https://www.toptal.com/developers/gitignore/api/visualstudio,dotnetcore
# Edit at https://www.toptal.com/developers/gitignore?templates=visualstudio,dotnetcore
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SKYPE BOT ONE.sln Executable file
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Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{F184B08F-C81C-45F6-A57F-5ABD9991F28F}") = "SKYPE BOT ONE", "SKYPE BOT ONE\SKYPE BOT ONE.vbproj", "{119957D1-CAF8-488E-8262-17AC3692C20F}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{37086B2E-25BC-45EC-8CF7-E933F1C12BD6}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Debug|Mixed Platforms = Debug|Mixed Platforms
Debug|x86 = Debug|x86
Release|Any CPU = Release|Any CPU
Release|Mixed Platforms = Release|Mixed Platforms
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{119957D1-CAF8-488E-8262-17AC3692C20F}.Debug|Any CPU.ActiveCfg = Debug|x86
{119957D1-CAF8-488E-8262-17AC3692C20F}.Debug|Mixed Platforms.ActiveCfg = Debug|x86
{119957D1-CAF8-488E-8262-17AC3692C20F}.Debug|Mixed Platforms.Build.0 = Debug|x86
{119957D1-CAF8-488E-8262-17AC3692C20F}.Debug|x86.ActiveCfg = Debug|x86
{119957D1-CAF8-488E-8262-17AC3692C20F}.Debug|x86.Build.0 = Debug|x86
{119957D1-CAF8-488E-8262-17AC3692C20F}.Release|Any CPU.ActiveCfg = Release|x86
{119957D1-CAF8-488E-8262-17AC3692C20F}.Release|Mixed Platforms.ActiveCfg = Release|x86
{119957D1-CAF8-488E-8262-17AC3692C20F}.Release|Mixed Platforms.Build.0 = Release|x86
{119957D1-CAF8-488E-8262-17AC3692C20F}.Release|x86.ActiveCfg = Release|x86
{119957D1-CAF8-488E-8262-17AC3692C20F}.Release|x86.Build.0 = Release|x86
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

6
SKYPE BOT ONE/App.config Executable file
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<?xml version="1.0"?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.0"/>
</startup>
</configuration>

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SKYPE BOT ONE/Form1.Designer.vb generated Executable file
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<Global.Microsoft.VisualBasic.CompilerServices.DesignerGenerated()> _
Partial Class Form1
Inherits System.Windows.Forms.Form
'Form overrides dispose to clean up the component list.
<System.Diagnostics.DebuggerNonUserCode()> _
Protected Overrides Sub Dispose(ByVal disposing As Boolean)
Try
If disposing AndAlso components IsNot Nothing Then
components.Dispose()
End If
Finally
MyBase.Dispose(disposing)
End Try
End Sub
'Required by the Windows Form Designer
Private components As System.ComponentModel.IContainer
'NOTE: The following procedure is required by the Windows Form Designer
'It can be modified using the Windows Form Designer.
'Do not modify it using the code editor.
<System.Diagnostics.DebuggerStepThrough()> _
Private Sub InitializeComponent()
Me.components = New System.ComponentModel.Container()
Me.GroupBox1 = New System.Windows.Forms.GroupBox()
Me.Label5 = New System.Windows.Forms.Label()
Me.Label4 = New System.Windows.Forms.Label()
Me.Label3 = New System.Windows.Forms.Label()
Me.Label2 = New System.Windows.Forms.Label()
Me.Label1 = New System.Windows.Forms.Label()
Me.Button1 = New System.Windows.Forms.Button()
Me.CheckBoxWhy = New System.Windows.Forms.CheckBox()
Me.CheckBoxLink = New System.Windows.Forms.CheckBox()
Me.CheckBoxSounds = New System.Windows.Forms.CheckBox()
Me.TextBox1 = New System.Windows.Forms.TextBox()
Me.Button3 = New System.Windows.Forms.Button()
Me.TextBox2 = New System.Windows.Forms.TextBox()
Me.CheckBoxYoutube = New System.Windows.Forms.CheckBox()
Me.CheckBoxHueh = New System.Windows.Forms.CheckBox()
Me.CheckBoxLimit = New System.Windows.Forms.CheckBox()
Me.CheckBoxMech = New System.Windows.Forms.CheckBox()
Me.Button4 = New System.Windows.Forms.Button()
Me.CheckBoxTTS = New System.Windows.Forms.CheckBox()
Me.CheckBoxReply = New System.Windows.Forms.CheckBox()
Me.CheckBoxError = New System.Windows.Forms.CheckBox()
Me.CheckBoxWeather = New System.Windows.Forms.CheckBox()
Me.CheckBoxNews = New System.Windows.Forms.CheckBox()
Me.ButtonLoadBrain = New System.Windows.Forms.Button()
Me.ButtonSaveBrain = New System.Windows.Forms.Button()
Me.CheckBoxVoice = New System.Windows.Forms.CheckBox()
Me.CheckBoxMath = New System.Windows.Forms.CheckBox()
Me.twitchtimer = New System.Windows.Forms.Timer(Me.components)
Me.CheckBoxTwitch = New System.Windows.Forms.CheckBox()
Me.CheckBoxSwf = New System.Windows.Forms.CheckBox()
Me.GroupBox1.SuspendLayout()
Me.SuspendLayout()
'
'GroupBox1
'
Me.GroupBox1.Controls.Add(Me.Label5)
Me.GroupBox1.Controls.Add(Me.Label4)
Me.GroupBox1.Controls.Add(Me.Label3)
Me.GroupBox1.Controls.Add(Me.Label2)
Me.GroupBox1.Controls.Add(Me.Label1)
Me.GroupBox1.Location = New System.Drawing.Point(12, 12)
Me.GroupBox1.Name = "GroupBox1"
Me.GroupBox1.Size = New System.Drawing.Size(200, 88)
Me.GroupBox1.TabIndex = 0
Me.GroupBox1.TabStop = False
Me.GroupBox1.Text = "Status"
'
'Label5
'
Me.Label5.AutoSize = True
Me.Label5.Location = New System.Drawing.Point(6, 55)
Me.Label5.Name = "Label5"
Me.Label5.Size = New System.Drawing.Size(43, 13)
Me.Label5.TabIndex = 1
Me.Label5.Text = "Status: "
'
'Label4
'
Me.Label4.AutoSize = True
Me.Label4.Location = New System.Drawing.Point(6, 68)
Me.Label4.Name = "Label4"
Me.Label4.Size = New System.Drawing.Size(52, 13)
Me.Label4.TabIndex = 1
Me.Label4.Text = "Protocol: "
'
'Label3
'
Me.Label3.AutoSize = True
Me.Label3.Location = New System.Drawing.Point(6, 42)
Me.Label3.Name = "Label3"
Me.Label3.Size = New System.Drawing.Size(75, 13)
Me.Label3.TabIndex = 1
Me.Label3.Text = "Screen Name:"
'
'Label2
'
Me.Label2.AutoSize = True
Me.Label2.Location = New System.Drawing.Point(6, 29)
Me.Label2.Name = "Label2"
Me.Label2.Size = New System.Drawing.Size(48, 13)
Me.Label2.TabIndex = 1
Me.Label2.Text = "Version: "
'
'Label1
'
Me.Label1.AutoSize = True
Me.Label1.Location = New System.Drawing.Point(6, 16)
Me.Label1.Name = "Label1"
Me.Label1.Size = New System.Drawing.Size(43, 13)
Me.Label1.TabIndex = 0
Me.Label1.Text = "Skype: "
'
'Button1
'
Me.Button1.Location = New System.Drawing.Point(218, 18)
Me.Button1.Name = "Button1"
Me.Button1.Size = New System.Drawing.Size(75, 23)
Me.Button1.TabIndex = 1
Me.Button1.Text = "Start"
Me.Button1.UseVisualStyleBackColor = True
'
'CheckBoxWhy
'
Me.CheckBoxWhy.AutoSize = True
Me.CheckBoxWhy.Checked = True
Me.CheckBoxWhy.CheckState = System.Windows.Forms.CheckState.Checked
Me.CheckBoxWhy.Location = New System.Drawing.Point(218, 47)
Me.CheckBoxWhy.Name = "CheckBoxWhy"
Me.CheckBoxWhy.Size = New System.Drawing.Size(63, 17)
Me.CheckBoxWhy.TabIndex = 3
Me.CheckBoxWhy.Text = "Whybot"
Me.CheckBoxWhy.UseVisualStyleBackColor = True
'
'CheckBoxLink
'
Me.CheckBoxLink.AutoSize = True
Me.CheckBoxLink.Checked = True
Me.CheckBoxLink.CheckState = System.Windows.Forms.CheckState.Checked
Me.CheckBoxLink.Location = New System.Drawing.Point(218, 63)
Me.CheckBoxLink.Name = "CheckBoxLink"
Me.CheckBoxLink.Size = New System.Drawing.Size(62, 17)
Me.CheckBoxLink.TabIndex = 5
Me.CheckBoxLink.Text = "LinkBot"
Me.CheckBoxLink.UseVisualStyleBackColor = True
'
'CheckBoxSounds
'
Me.CheckBoxSounds.AutoSize = True
Me.CheckBoxSounds.Checked = True
Me.CheckBoxSounds.CheckState = System.Windows.Forms.CheckState.Checked
Me.CheckBoxSounds.Location = New System.Drawing.Point(286, 47)
Me.CheckBoxSounds.Name = "CheckBoxSounds"
Me.CheckBoxSounds.Size = New System.Drawing.Size(80, 17)
Me.CheckBoxSounds.TabIndex = 6
Me.CheckBoxSounds.Text = "SaySounds"
Me.CheckBoxSounds.UseVisualStyleBackColor = True
'
'TextBox1
'
Me.TextBox1.Location = New System.Drawing.Point(12, 151)
Me.TextBox1.Multiline = True
Me.TextBox1.Name = "TextBox1"
Me.TextBox1.ReadOnly = True
Me.TextBox1.ScrollBars = System.Windows.Forms.ScrollBars.Vertical
Me.TextBox1.Size = New System.Drawing.Size(544, 188)
Me.TextBox1.TabIndex = 8
'
'Button3
'
Me.Button3.Location = New System.Drawing.Point(218, 123)
Me.Button3.Name = "Button3"
Me.Button3.Size = New System.Drawing.Size(62, 22)
Me.Button3.TabIndex = 9
Me.Button3.Text = "Clear"
Me.Button3.TextAlign = System.Drawing.ContentAlignment.TopCenter
Me.Button3.UseVisualStyleBackColor = True
'
'TextBox2
'
Me.TextBox2.Location = New System.Drawing.Point(287, 123)
Me.TextBox2.Name = "TextBox2"
Me.TextBox2.Size = New System.Drawing.Size(269, 20)
Me.TextBox2.TabIndex = 10
'
'CheckBoxYoutube
'
Me.CheckBoxYoutube.AutoSize = True
Me.CheckBoxYoutube.Checked = True
Me.CheckBoxYoutube.CheckState = System.Windows.Forms.CheckState.Checked
Me.CheckBoxYoutube.Location = New System.Drawing.Point(373, 63)
Me.CheckBoxYoutube.Name = "CheckBoxYoutube"
Me.CheckBoxYoutube.Size = New System.Drawing.Size(85, 17)
Me.CheckBoxYoutube.TabIndex = 11
Me.CheckBoxYoutube.Text = "Youtube Bot"
Me.CheckBoxYoutube.UseVisualStyleBackColor = True
'
'CheckBoxHueh
'
Me.CheckBoxHueh.AutoSize = True
Me.CheckBoxHueh.Checked = True
Me.CheckBoxHueh.CheckState = System.Windows.Forms.CheckState.Checked
Me.CheckBoxHueh.Location = New System.Drawing.Point(286, 63)
Me.CheckBoxHueh.Name = "CheckBoxHueh"
Me.CheckBoxHueh.Size = New System.Drawing.Size(68, 17)
Me.CheckBoxHueh.TabIndex = 12
Me.CheckBoxHueh.Text = "HuehBot"
Me.CheckBoxHueh.UseVisualStyleBackColor = True
'
'CheckBoxLimit
'
Me.CheckBoxLimit.AutoSize = True
Me.CheckBoxLimit.Location = New System.Drawing.Point(373, 47)
Me.CheckBoxLimit.Name = "CheckBoxLimit"
Me.CheckBoxLimit.Size = New System.Drawing.Size(56, 17)
Me.CheckBoxLimit.TabIndex = 13
Me.CheckBoxLimit.Text = "Limiter"
Me.CheckBoxLimit.UseVisualStyleBackColor = True
'
'CheckBoxMech
'
Me.CheckBoxMech.AutoSize = True
Me.CheckBoxMech.Checked = True
Me.CheckBoxMech.CheckState = System.Windows.Forms.CheckState.Checked
Me.CheckBoxMech.Location = New System.Drawing.Point(464, 63)
Me.CheckBoxMech.Name = "CheckBoxMech"
Me.CheckBoxMech.Size = New System.Drawing.Size(69, 17)
Me.CheckBoxMech.TabIndex = 14
Me.CheckBoxMech.Text = "MechBot"
Me.CheckBoxMech.UseVisualStyleBackColor = True
'
'Button4
'
Me.Button4.Location = New System.Drawing.Point(481, 12)
Me.Button4.Name = "Button4"
Me.Button4.Size = New System.Drawing.Size(75, 23)
Me.Button4.TabIndex = 16
Me.Button4.Text = "Mute"
Me.Button4.UseVisualStyleBackColor = True
'
'CheckBoxTTS
'
Me.CheckBoxTTS.AutoSize = True
Me.CheckBoxTTS.Checked = True
Me.CheckBoxTTS.CheckState = System.Windows.Forms.CheckState.Checked
Me.CheckBoxTTS.Location = New System.Drawing.Point(464, 47)
Me.CheckBoxTTS.Name = "CheckBoxTTS"
Me.CheckBoxTTS.Size = New System.Drawing.Size(47, 17)
Me.CheckBoxTTS.TabIndex = 17
Me.CheckBoxTTS.Text = "TTS"
Me.CheckBoxTTS.UseVisualStyleBackColor = True
'
'CheckBoxReply
'
Me.CheckBoxReply.AutoSize = True
Me.CheckBoxReply.Checked = True
Me.CheckBoxReply.CheckState = System.Windows.Forms.CheckState.Checked
Me.CheckBoxReply.Location = New System.Drawing.Point(218, 80)
Me.CheckBoxReply.Name = "CheckBoxReply"
Me.CheckBoxReply.Size = New System.Drawing.Size(53, 17)
Me.CheckBoxReply.TabIndex = 18
Me.CheckBoxReply.Text = "Reply"
Me.CheckBoxReply.UseVisualStyleBackColor = True
'
'CheckBoxError
'
Me.CheckBoxError.AutoSize = True
Me.CheckBoxError.Checked = True
Me.CheckBoxError.CheckState = System.Windows.Forms.CheckState.Checked
Me.CheckBoxError.Location = New System.Drawing.Point(286, 79)
Me.CheckBoxError.Name = "CheckBoxError"
Me.CheckBoxError.Size = New System.Drawing.Size(83, 17)
Me.CheckBoxError.TabIndex = 19
Me.CheckBoxError.Text = "Error Report"
Me.CheckBoxError.UseVisualStyleBackColor = True
'
'CheckBoxWeather
'
Me.CheckBoxWeather.AutoSize = True
Me.CheckBoxWeather.Checked = True
Me.CheckBoxWeather.CheckState = System.Windows.Forms.CheckState.Checked
Me.CheckBoxWeather.Location = New System.Drawing.Point(373, 79)
Me.CheckBoxWeather.Name = "CheckBoxWeather"
Me.CheckBoxWeather.Size = New System.Drawing.Size(67, 17)
Me.CheckBoxWeather.TabIndex = 20
Me.CheckBoxWeather.Text = "Weather"
Me.CheckBoxWeather.UseVisualStyleBackColor = True
'
'CheckBoxNews
'
Me.CheckBoxNews.AutoSize = True
Me.CheckBoxNews.Checked = True
Me.CheckBoxNews.CheckState = System.Windows.Forms.CheckState.Checked
Me.CheckBoxNews.Location = New System.Drawing.Point(464, 79)
Me.CheckBoxNews.Name = "CheckBoxNews"
Me.CheckBoxNews.Size = New System.Drawing.Size(53, 17)
Me.CheckBoxNews.TabIndex = 21
Me.CheckBoxNews.Text = "News"
Me.CheckBoxNews.UseVisualStyleBackColor = True
'
'ButtonLoadBrain
'
Me.ButtonLoadBrain.Location = New System.Drawing.Point(299, 18)
Me.ButtonLoadBrain.Name = "ButtonLoadBrain"
Me.ButtonLoadBrain.Size = New System.Drawing.Size(42, 23)
Me.ButtonLoadBrain.TabIndex = 22
Me.ButtonLoadBrain.Text = "Load"
Me.ButtonLoadBrain.UseVisualStyleBackColor = True
'
'ButtonSaveBrain
'
Me.ButtonSaveBrain.Location = New System.Drawing.Point(347, 18)
Me.ButtonSaveBrain.Name = "ButtonSaveBrain"
Me.ButtonSaveBrain.Size = New System.Drawing.Size(42, 23)
Me.ButtonSaveBrain.TabIndex = 23
Me.ButtonSaveBrain.Text = "Save"
Me.ButtonSaveBrain.UseVisualStyleBackColor = True
'
'CheckBoxVoice
'
Me.CheckBoxVoice.AutoSize = True
Me.CheckBoxVoice.Checked = True
Me.CheckBoxVoice.CheckState = System.Windows.Forms.CheckState.Checked
Me.CheckBoxVoice.Location = New System.Drawing.Point(218, 96)
Me.CheckBoxVoice.Name = "CheckBoxVoice"
Me.CheckBoxVoice.Size = New System.Drawing.Size(68, 17)
Me.CheckBoxVoice.TabIndex = 24
Me.CheckBoxVoice.Text = "Voicebot"
Me.CheckBoxVoice.UseVisualStyleBackColor = True
'
'CheckBoxMath
'
Me.CheckBoxMath.AutoSize = True
Me.CheckBoxMath.Checked = True
Me.CheckBoxMath.CheckState = System.Windows.Forms.CheckState.Checked
Me.CheckBoxMath.Location = New System.Drawing.Point(286, 96)
Me.CheckBoxMath.Name = "CheckBoxMath"
Me.CheckBoxMath.Size = New System.Drawing.Size(50, 17)
Me.CheckBoxMath.TabIndex = 25
Me.CheckBoxMath.Text = "Math"
Me.CheckBoxMath.UseVisualStyleBackColor = True
'
'twitchtimer
'
Me.twitchtimer.Interval = 30000
'
'CheckBoxTwitch
'
Me.CheckBoxTwitch.AutoSize = True
Me.CheckBoxTwitch.Checked = True
Me.CheckBoxTwitch.CheckState = System.Windows.Forms.CheckState.Checked
Me.CheckBoxTwitch.Location = New System.Drawing.Point(373, 96)
Me.CheckBoxTwitch.Name = "CheckBoxTwitch"
Me.CheckBoxTwitch.Size = New System.Drawing.Size(58, 17)
Me.CheckBoxTwitch.TabIndex = 26
Me.CheckBoxTwitch.Text = "Twitch"
Me.CheckBoxTwitch.UseVisualStyleBackColor = True
'
'CheckBoxSwf
'
Me.CheckBoxSwf.AutoSize = True
Me.CheckBoxSwf.Checked = True
Me.CheckBoxSwf.CheckState = System.Windows.Forms.CheckState.Checked
Me.CheckBoxSwf.Location = New System.Drawing.Point(464, 96)
Me.CheckBoxSwf.Name = "CheckBoxSwf"
Me.CheckBoxSwf.Size = New System.Drawing.Size(50, 17)
Me.CheckBoxSwf.TabIndex = 27
Me.CheckBoxSwf.Text = "SWF"
Me.CheckBoxSwf.UseVisualStyleBackColor = True
'
'Form1
'
Me.AutoScaleDimensions = New System.Drawing.SizeF(6.0!, 13.0!)
Me.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font
Me.ClientSize = New System.Drawing.Size(568, 351)
Me.Controls.Add(Me.CheckBoxSwf)
Me.Controls.Add(Me.CheckBoxTwitch)
Me.Controls.Add(Me.CheckBoxMath)
Me.Controls.Add(Me.CheckBoxVoice)
Me.Controls.Add(Me.ButtonSaveBrain)
Me.Controls.Add(Me.ButtonLoadBrain)
Me.Controls.Add(Me.CheckBoxNews)
Me.Controls.Add(Me.CheckBoxWeather)
Me.Controls.Add(Me.CheckBoxError)
Me.Controls.Add(Me.CheckBoxReply)
Me.Controls.Add(Me.CheckBoxTTS)
Me.Controls.Add(Me.Button4)
Me.Controls.Add(Me.CheckBoxMech)
Me.Controls.Add(Me.CheckBoxLimit)
Me.Controls.Add(Me.CheckBoxHueh)
Me.Controls.Add(Me.CheckBoxYoutube)
Me.Controls.Add(Me.TextBox2)
Me.Controls.Add(Me.Button3)
Me.Controls.Add(Me.TextBox1)
Me.Controls.Add(Me.CheckBoxSounds)
Me.Controls.Add(Me.CheckBoxLink)
Me.Controls.Add(Me.CheckBoxWhy)
Me.Controls.Add(Me.Button1)
Me.Controls.Add(Me.GroupBox1)
Me.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle
Me.MaximizeBox = False
Me.MinimizeBox = False
Me.Name = "Form1"
Me.Text = "SKYPE BOT ONE"
Me.GroupBox1.ResumeLayout(False)
Me.GroupBox1.PerformLayout()
Me.ResumeLayout(False)
Me.PerformLayout()
End Sub
Friend WithEvents GroupBox1 As System.Windows.Forms.GroupBox
Friend WithEvents Label5 As System.Windows.Forms.Label
Friend WithEvents Label4 As System.Windows.Forms.Label
Friend WithEvents Label3 As System.Windows.Forms.Label
Friend WithEvents Label2 As System.Windows.Forms.Label
Friend WithEvents Label1 As System.Windows.Forms.Label
Friend WithEvents Button1 As System.Windows.Forms.Button
Friend WithEvents CheckBoxWhy As System.Windows.Forms.CheckBox
Friend WithEvents CheckBoxLink As System.Windows.Forms.CheckBox
Friend WithEvents CheckBoxSounds As System.Windows.Forms.CheckBox
Friend WithEvents TextBox1 As System.Windows.Forms.TextBox
Friend WithEvents Button3 As System.Windows.Forms.Button
Friend WithEvents TextBox2 As System.Windows.Forms.TextBox
Friend WithEvents CheckBoxYoutube As System.Windows.Forms.CheckBox
Friend WithEvents CheckBoxHueh As System.Windows.Forms.CheckBox
Friend WithEvents CheckBoxLimit As System.Windows.Forms.CheckBox
Friend WithEvents CheckBoxMech As System.Windows.Forms.CheckBox
Friend WithEvents Button4 As System.Windows.Forms.Button
Friend WithEvents CheckBoxTTS As System.Windows.Forms.CheckBox
Friend WithEvents CheckBoxReply As System.Windows.Forms.CheckBox
Friend WithEvents CheckBoxError As System.Windows.Forms.CheckBox
Friend WithEvents CheckBoxWeather As System.Windows.Forms.CheckBox
Friend WithEvents CheckBoxNews As System.Windows.Forms.CheckBox
Friend WithEvents ButtonLoadBrain As System.Windows.Forms.Button
Friend WithEvents ButtonSaveBrain As System.Windows.Forms.Button
Friend WithEvents CheckBoxVoice As System.Windows.Forms.CheckBox
Friend WithEvents CheckBoxMath As System.Windows.Forms.CheckBox
Friend WithEvents twitchtimer As System.Windows.Forms.Timer
Friend WithEvents CheckBoxTwitch As System.Windows.Forms.CheckBox
Friend WithEvents CheckBoxSwf As System.Windows.Forms.CheckBox
End Class

123
SKYPE BOT ONE/Form1.resx Executable file
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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<metadata name="twitchtimer.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>17, 17</value>
</metadata>
</root>

1706
SKYPE BOT ONE/Form1.vb Executable file

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'------------------------------------------------------------------------------
' <auto-generated>
' This code was generated by a tool.
' Runtime Version:4.0.30319.296
'
' Changes to this file may cause incorrect behavior and will be lost if
' the code is regenerated.
' </auto-generated>
'------------------------------------------------------------------------------
Option Strict On
Option Explicit On
Namespace My
'NOTE: This file is auto-generated; do not modify it directly. To make changes,
' or if you encounter build errors in this file, go to the Project Designer
' (go to Project Properties or double-click the My Project node in
' Solution Explorer), and make changes on the Application tab.
'
Partial Friend Class MyApplication
<Global.System.Diagnostics.DebuggerStepThroughAttribute()> _
Public Sub New()
MyBase.New(Global.Microsoft.VisualBasic.ApplicationServices.AuthenticationMode.Windows)
Me.IsSingleInstance = false
Me.EnableVisualStyles = true
Me.SaveMySettingsOnExit = true
Me.ShutDownStyle = Global.Microsoft.VisualBasic.ApplicationServices.ShutdownMode.AfterMainFormCloses
End Sub
<Global.System.Diagnostics.DebuggerStepThroughAttribute()> _
Protected Overrides Sub OnCreateMainForm()
Me.MainForm = Global.SKYPE_BOT_ONE.Form1
End Sub
End Class
End Namespace

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<?xml version="1.0" encoding="utf-8"?>
<MyApplicationData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<MySubMain>true</MySubMain>
<MainForm>Form1</MainForm>
<SingleInstance>false</SingleInstance>
<ShutdownMode>0</ShutdownMode>
<EnableVisualStyles>true</EnableVisualStyles>
<AuthenticationMode>0</AuthenticationMode>
<ApplicationType>0</ApplicationType>
<SaveMySettingsOnExit>true</SaveMySettingsOnExit>
</MyApplicationData>

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@ -0,0 +1,35 @@
Imports System
Imports System.Reflection
Imports System.Runtime.InteropServices
' General Information about an assembly is controlled through the following
' set of attributes. Change these attribute values to modify the information
' associated with an assembly.
' Review the values of the assembly attributes
<Assembly: AssemblyTitle("SKYPE BOT ONE")>
<Assembly: AssemblyDescription("")>
<Assembly: AssemblyCompany("Terrorism Training Camp, Inc.")>
<Assembly: AssemblyProduct("SKYPE BOT ONE")>
<Assembly: AssemblyCopyright("Copyright © Terrorism Training Camp, Inc. 2012")>
<Assembly: AssemblyTrademark("")>
<Assembly: ComVisible(False)>
'The following GUID is for the ID of the typelib if this project is exposed to COM
<Assembly: Guid("171ffcab-58a9-4e30-b27f-b51735d465de")>
' Version information for an assembly consists of the following four values:
'
' Major Version
' Minor Version
' Build Number
' Revision
'
' You can specify all the values or you can default the Build and Revision Numbers
' by using the '*' as shown below:
' <Assembly: AssemblyVersion("1.0.*")>
<Assembly: AssemblyVersion("1.0.0.0")>
<Assembly: AssemblyFileVersion("1.0.0.0")>

63
SKYPE BOT ONE/My Project/Resources.Designer.vb generated Executable file
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'------------------------------------------------------------------------------
' <auto-generated>
' This code was generated by a tool.
' Runtime Version:4.0.30319.296
'
' Changes to this file may cause incorrect behavior and will be lost if
' the code is regenerated.
' </auto-generated>
'------------------------------------------------------------------------------
Option Strict On
Option Explicit On
Imports System
Namespace My.Resources
'This class was auto-generated by the StronglyTypedResourceBuilder
'class via a tool like ResGen or Visual Studio.
'To add or remove a member, edit your .ResX file then rerun ResGen
'with the /str option, or rebuild your VS project.
'''<summary>
''' A strongly-typed resource class, for looking up localized strings, etc.
'''</summary>
<Global.System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0"), _
Global.System.Diagnostics.DebuggerNonUserCodeAttribute(), _
Global.System.Runtime.CompilerServices.CompilerGeneratedAttribute(), _
Global.Microsoft.VisualBasic.HideModuleNameAttribute()> _
Friend Module Resources
Private resourceMan As Global.System.Resources.ResourceManager
Private resourceCulture As Global.System.Globalization.CultureInfo
'''<summary>
''' Returns the cached ResourceManager instance used by this class.
'''</summary>
<Global.System.ComponentModel.EditorBrowsableAttribute(Global.System.ComponentModel.EditorBrowsableState.Advanced)> _
Friend ReadOnly Property ResourceManager() As Global.System.Resources.ResourceManager
Get
If Object.ReferenceEquals(resourceMan, Nothing) Then
Dim temp As Global.System.Resources.ResourceManager = New Global.System.Resources.ResourceManager("SKYPE_BOT_ONE.Resources", GetType(Resources).Assembly)
resourceMan = temp
End If
Return resourceMan
End Get
End Property
'''<summary>
''' Overrides the current thread's CurrentUICulture property for all
''' resource lookups using this strongly typed resource class.
'''</summary>
<Global.System.ComponentModel.EditorBrowsableAttribute(Global.System.ComponentModel.EditorBrowsableState.Advanced)> _
Friend Property Culture() As Global.System.Globalization.CultureInfo
Get
Return resourceCulture
End Get
Set
resourceCulture = value
End Set
End Property
End Module
End Namespace

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@ -0,0 +1,117 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

73
SKYPE BOT ONE/My Project/Settings.Designer.vb generated Executable file
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'------------------------------------------------------------------------------
' <auto-generated>
' This code was generated by a tool.
' Runtime Version:4.0.30319.296
'
' Changes to this file may cause incorrect behavior and will be lost if
' the code is regenerated.
' </auto-generated>
'------------------------------------------------------------------------------
Option Strict On
Option Explicit On
Namespace My
<Global.System.Runtime.CompilerServices.CompilerGeneratedAttribute(), _
Global.System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "10.0.0.0"), _
Global.System.ComponentModel.EditorBrowsableAttribute(Global.System.ComponentModel.EditorBrowsableState.Advanced)> _
Partial Friend NotInheritable Class MySettings
Inherits Global.System.Configuration.ApplicationSettingsBase
Private Shared defaultInstance As MySettings = CType(Global.System.Configuration.ApplicationSettingsBase.Synchronized(New MySettings()),MySettings)
#Region "My.Settings Auto-Save Functionality"
#If _MyType = "WindowsForms" Then
Private Shared addedHandler As Boolean
Private Shared addedHandlerLockObject As New Object
<Global.System.Diagnostics.DebuggerNonUserCodeAttribute(), Global.System.ComponentModel.EditorBrowsableAttribute(Global.System.ComponentModel.EditorBrowsableState.Advanced)> _
Private Shared Sub AutoSaveSettings(ByVal sender As Global.System.Object, ByVal e As Global.System.EventArgs)
If My.Application.SaveMySettingsOnExit Then
My.Settings.Save()
End If
End Sub
#End If
#End Region
Public Shared ReadOnly Property [Default]() As MySettings
Get
#If _MyType = "WindowsForms" Then
If Not addedHandler Then
SyncLock addedHandlerLockObject
If Not addedHandler Then
AddHandler My.Application.Shutdown, AddressOf AutoSaveSettings
addedHandler = True
End If
End SyncLock
End If
#End If
Return defaultInstance
End Get
End Property
End Class
End Namespace
Namespace My
<Global.Microsoft.VisualBasic.HideModuleNameAttribute(), _
Global.System.Diagnostics.DebuggerNonUserCodeAttribute(), _
Global.System.Runtime.CompilerServices.CompilerGeneratedAttribute()> _
Friend Module MySettingsProperty
<Global.System.ComponentModel.Design.HelpKeywordAttribute("My.Settings")> _
Friend ReadOnly Property Settings() As Global.SKYPE_BOT_ONE.My.MySettings
Get
Return Global.SKYPE_BOT_ONE.My.MySettings.Default
End Get
End Property
End Module
End Namespace

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@ -0,0 +1,7 @@
<?xml version='1.0' encoding='utf-8'?>
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)" UseMySettingsClassName="true">
<Profiles>
<Profile Name="(Default)" />
</Profiles>
<Settings />
</SettingsFile>

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@ -0,0 +1,166 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
<ProductVersion>
</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{119957D1-CAF8-488E-8262-17AC3692C20F}</ProjectGuid>
<OutputType>WinExe</OutputType>
<StartupObject>SKYPE_BOT_ONE.My.MyApplication</StartupObject>
<RootNamespace>SKYPE_BOT_ONE</RootNamespace>
<AssemblyName>SKYPE BOT ONE</AssemblyName>
<FileAlignment>512</FileAlignment>
<MyType>WindowsForms</MyType>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<TargetFrameworkProfile>
</TargetFrameworkProfile>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
<PlatformTarget>x86</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<DefineDebug>true</DefineDebug>
<DefineTrace>true</DefineTrace>
<OutputPath>bin\Debug\</OutputPath>
<DocumentationFile>SKYPE BOT ONE.xml</DocumentationFile>
<NoWarn>41999,42016,42017,42018,42019,42020,42021,42022,42032,42036</NoWarn>
<UseVSHostingProcess>true</UseVSHostingProcess>
<WarningsAsErrors>
</WarningsAsErrors>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
<PlatformTarget>x86</PlatformTarget>
<DebugType>Full</DebugType>
<DefineDebug>false</DefineDebug>
<DefineTrace>true</DefineTrace>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DocumentationFile>SKYPE BOT ONE.xml</DocumentationFile>
<NoWarn>41999,42016,42017,42018,42019,42020,42021,42022,42032,42036</NoWarn>
<UseVSHostingProcess>false</UseVSHostingProcess>
<WarningsAsErrors>
</WarningsAsErrors>
<DebugSymbols>true</DebugSymbols>
</PropertyGroup>
<PropertyGroup>
<OptionExplicit>On</OptionExplicit>
</PropertyGroup>
<PropertyGroup>
<OptionCompare>Binary</OptionCompare>
</PropertyGroup>
<PropertyGroup>
<OptionStrict>Off</OptionStrict>
</PropertyGroup>
<PropertyGroup>
<OptionInfer>On</OptionInfer>
</PropertyGroup>
<ItemGroup>
<Reference Include="Interop.SKYPE4COMLib, Version=1.0.0.0, Culture=neutral, processorArchitecture=x86">
<SpecificVersion>False</SpecificVersion>
<EmbedInteropTypes>True</EmbedInteropTypes>
<HintPath>lib\Interop.SKYPE4COMLib.dll</HintPath>
</Reference>
<Reference Include="Microsoft.Speech, Version=11.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>lib\Microsoft.Speech.dll</HintPath>
</Reference>
<Reference Include="Newtonsoft.Json, Version=4.5.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>lib\Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Data" />
<Reference Include="System.Deployment" />
<Reference Include="System.Drawing" />
<Reference Include="System.Speech" />
<Reference Include="System.Web" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
</ItemGroup>
<ItemGroup>
<Import Include="Microsoft.VisualBasic" />
<Import Include="System" />
<Import Include="System.Collections" />
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# SKYPE BOT ONE
ze original skype bot
## Installation
1. Run `regsvr32.exe lib\Skype4Com.dll` first.
2. Open "SKYPE BOT ONE.sln" and click 'build'.