#include "evga-card.h" struct device_offset { unsigned short device_id; int vram_offset; int hotspot_offset; }; static struct device_offset device_offset_info[] = { {.device_id = NVIDIA_RTX3090TI_DEV, .vram_offset = 0x0000E2A8, .hotspot_offset = 0x0002046c}, /* RTX 3090 Ti */ {.device_id = NVIDIA_RTX3090_DEV, .vram_offset = 0x0000E2A8, .hotspot_offset = 0x0002046c}, /* RTX 3090 */ {.device_id = NVIDIA_RTX3080TI_DEV, .vram_offset = 0x0000E2A8, .hotspot_offset = 0x0002046c}, /* RTX 3080 Ti */ {.device_id = NVIDIA_RTX3080_12G_LHR_DEV, .vram_offset = 0x0000E2A8, .hotspot_offset = 0x0002046c}, /* RTX 3080 12G LHR */ {.device_id = NVIDIA_RTX3080_LHR_DEV, .vram_offset = 0x0000E2A8, .hotspot_offset = 0x0002046c}, /* RTX 3080 LHR */ {.device_id = NVIDIA_RTX3080_DEV, .vram_offset = 0x0000E2A8, .hotspot_offset = 0x0002046c}, /* RTX 3080 */ {.device_id = NVIDIA_RTX3080_DEV, .vram_offset = 0x0000E2A8, .hotspot_offset = 0x0002046c}, /* RTX 3080 */ {.device_id = NVIDIA_RTX3070TI_GA102_DEV, .vram_offset = 0x0000EE50, .hotspot_offset = 0x0002046c}, /* RTX 3070 Ti GA102 TODO:check */ {.device_id = NVIDIA_RTX3070TI_DEV, .vram_offset = 0x0000EE50, .hotspot_offset = 0x0002046c}, /* RTX 3070 Ti TODO:check */ {.device_id = NVIDIA_RTX3070_LHR_DEV, .vram_offset = 0x0000EE50, .hotspot_offset = 0x0002046c}, /* RTX 3070 */ {.device_id = NVIDIA_RTX3070_DEV, .vram_offset = 0x0000EE50, .hotspot_offset = 0x0002046c}, /* RTX 3070 LHR */ }; void init_gddr6(struct card_info *card); float get_vram_temp(struct card_info *card); float get_hotspot_temp(struct card_info *card);