evga-icx/gddr6.h

27 lines
1.6 KiB
C

#include "evga-card.h"
struct device_offset {
unsigned short device_id;
int vram_offset;
int hotspot_offset;
};
static struct device_offset device_offset_info[] =
{
{.device_id = NVIDIA_RTX3090TI_DEV, .vram_offset = 0x0000E2A8, .hotspot_offset = 0x0002046c}, /* RTX 3090 Ti */
{.device_id = NVIDIA_RTX3090_DEV, .vram_offset = 0x0000E2A8, .hotspot_offset = 0x0002046c}, /* RTX 3090 */
{.device_id = NVIDIA_RTX3080TI_DEV, .vram_offset = 0x0000E2A8, .hotspot_offset = 0x0002046c}, /* RTX 3080 Ti */
{.device_id = NVIDIA_RTX3080_12G_LHR_DEV, .vram_offset = 0x0000E2A8, .hotspot_offset = 0x0002046c}, /* RTX 3080 12G LHR */
{.device_id = NVIDIA_RTX3080_LHR_DEV, .vram_offset = 0x0000E2A8, .hotspot_offset = 0x0002046c}, /* RTX 3080 LHR */
{.device_id = NVIDIA_RTX3080_DEV, .vram_offset = 0x0000E2A8, .hotspot_offset = 0x0002046c}, /* RTX 3080 */
{.device_id = NVIDIA_RTX3080_DEV, .vram_offset = 0x0000E2A8, .hotspot_offset = 0x0002046c}, /* RTX 3080 */
{.device_id = NVIDIA_RTX3070TI_GA102_DEV, .vram_offset = 0x0000EE50, .hotspot_offset = 0x0002046c}, /* RTX 3070 Ti GA102 TODO:check */
{.device_id = NVIDIA_RTX3070TI_DEV, .vram_offset = 0x0000EE50, .hotspot_offset = 0x0002046c}, /* RTX 3070 Ti TODO:check */
{.device_id = NVIDIA_RTX3070_LHR_DEV, .vram_offset = 0x0000EE50, .hotspot_offset = 0x0002046c}, /* RTX 3070 */
{.device_id = NVIDIA_RTX3070_DEV, .vram_offset = 0x0000EE50, .hotspot_offset = 0x0002046c}, /* RTX 3070 LHR */
};
void init_gddr6(struct card_info *card);
float get_vram_temp(struct card_info *card);
float get_hotspot_temp(struct card_info *card);